Our Legacy
Journey through our past competitions and discover engineering excellence at AAST Aswan.



SIRIUS I
Series 1: Mechanical Engineering Innovation
This series focused exclusively on mechanical engineering projects. Participants were required to design and develop functional prototypes, with a primary emphasis on mechanical systems, structural integrity, and engineering design principles.


SIRIUS II
Series 2: Head-to-Head Technical Challenge
A multi-phase race where two vehicles compete simultaneously on the same track: Stage 1 (Sand), Stage 2 (The Maze), and Stage 3 (Towing). The first vehicle to complete all three stages and cross the finish line wins.


SIRIUS III
Series 3: Head-to-Head Precision Challenge
A high-stakes, five-stage race. Stages include Obstacle Clearance, The Maze, Precision (ball into a goal), High Accuracy (navigating without touching boundaries), and The Ramp. The fastest vehicle to complete all stages with the highest precision wins.


SIRIUS IV
Series 4: Robotic Arm Strength Challenge
A technical competition focused on robotic design and load-bearing capacity. Participants design and operate a robotic arm to lift and move heavy objects. The project capable of successfully lifting and stabilizing the heaviest weight wins.


LAST MAN STANDING
Combat Challenge
A high-intensity, head-to-head elimination match between two vehicles in a specialized arena. Vehicles engage in direct combat to push the opponent off-course. Any vehicle that falls into a pit is disqualified. The last vehicle remaining wins.


DEATH RACE
High-Risk Obstacle Course
Designed to test driver skill and vehicle durability through hazardous conditions: The Ramp, The Oil Slick, Camera-Guided Maze (First-Person View), and The Rotating Hammer. Goal: Successfully navigate all hazards in the fastest time without sustaining critical damage.


PHARAOHS ARENA
The Heritage Challenge
A landmark event representing AAST Aswan and the first to integrate a Pharaonic theme. A 6-stage head-to-head race involving Weighted Cubes, The Maze, The Vortex & Pit, Terrain & Hurdles, The Ramp, and High Precision wooden boundaries.